Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
These are 'adult' contraptions, and as such, somewhat larger. However, they do not loose the mobility of their earlier years. These bizarre animals use their sticklike arms to bludgeon their foes to death, and their mercilessness is feared by all.
Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.
Advances from: | Contraption |
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Advances to: | Automaton |
Cost: | 12 |
HP: | 30 |
Movement: | 7 |
XP: | 44 |
Level: | 1 |
Alignment: | neutral |
ID | Clockwork Golem |
Abilities: | skirmisher |
slam impact | 6 - 3 melee |
Resistances: | |
---|---|
blade | 40% |
pierce | 60% |
impact | 10% |
fire | 0% |
cold | 0% |
arcane | 40% |
Terrain | Movement Cost | Defense |
---|---|---|
Flat | 1 | 40% |
Frozen | 2 | 20% |
Unwalkable | 100 | 60% |
بُسْتان الفُطر | 2 | 50% |
تلال | 1 | 50% |
جبال | 2 | 60% |
جبال منيعة | 100 | 0% |
رمال | 2 | 20% |
ساحلي | - | 0% |
غابة | 2 | 60% |
قرية | 1 | 50% |
قصر | 1 | 40% |
كهف | 1 | 50% |
مستنقع | 2 | 30% |
مياه ضحلة | 2 | 30% |
مياه عميقة | 3 | 20% |